REVIEW: “Assassin’s Creed: Forsaken” (Book 5) by Oliver Bowden

Assassin’s Creed: Forsaken (Book 5), by Oliver Bowden Ace, Copyright December 2012 978-0425261514, Paperback, 464 Pages An extraordinarily meaningful narrative rounded off with an exquisite touch of irony, and executed with an excellence that appeared to transcend that of its predecessors in the Assassin’s Creed book series. The ending to this novel, perfectly engineered and complete with an…

REVIEW: “Assassin’s Creed: Revelations” (Book 4) by Oliver Bowden

Assassin’s Creed: Revelations (Book 4), by Oliver Bowden Ace, Copyright November 2011 978-1937007423, Paperback, 512 Pages Another installment of the interminable Assassin-Templar conflict, and a remarkably fun narrative of purposeful voyages, intriguing puzzles, engrossing political sequences, and a curiously satisfying trace of the philosophical. This narrative featured a moderately thrilling climactic action, and a rather emotive and depressing…

REVIEW: “Assassin’s Creed: the Secret Crusade” (Book 3) by Oliver Bowden

Assassin’s Creed: the Secret Crusade (Book 3), by Oliver Bowden Ace, Copyright June 2011 978-0441020997, Paperback, 464 Pages A marvelous work of fiction, an excellent extension to the Assassin’s Creed book series, and a faithful rendition of the Assassin’s Creed videogame. This narrative is exquisitely rife with betrayal, the theme richly fleshed out in the plot. Climactic sequences…

REVIEW: “Assassin’s Creed: Renaissance” by Oliver Bowden

Assassin’s Creed: Renaissance, by Oliver Bowden Ace, Copyright February 2010 978-0441019298, Paperback, 496 Pages A phenomenally entertaining and engrossing read culminating in a stunningly jaw-dropping and affecting climax and ending. This is a profound narrative of valor, duty, loyalty and resilience set in a captivating world spotlighting the antagonistic factions of the Templars and the Assassins, and which…

REVIEW: “Game Love: Essays on Play and Affection” by Jessica Enevold, Esther MacCallum-Stewart

Game Love: Essays on Play and Affection, by Jessica Enevold, Esther MacCallum-Stewart McFarland, 978-0786496938 Copyright January 2015, Paperback, 284 Pages A mostly interesting and decent book exploring the theme of love in videogames. This book compiles a miscellany of material in varying styles and approaches in service to the subject matter of the book. The inclusion of moderate…

REVIEW: “Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience” by Jonathan Boulter

Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, by Jonathan Boulter Wayne State University Press, 978-0814334881 Copyright December 2015, Paperback, 168 Pages Posthumanism and videogaming probed through the lens of philosophy and phenomenology. This episodically challenging read provides rather interesting and unique insights into the “machinic, posthuman” phenomenon and its play experience in digital play….

REVIEW: “Understanding Minecraft: Essays on Play, Community and Possibilities” by Nate Garrelts

Understanding Minecraft: Essays on Play, Community and Possibilities, by Nate Garrelts McFarland, 978-0786479740 Copyright September 2014, Paperback, 232 Pages A piercing intellectual discourse on Minecraft and its identity as a videogame. Beautifully written, this scholarly book provides a multifaceted analysis of Minecraft—its mechanics, aesthetics, features, value and applicability—and theorizes the game’s appeal, popularity, uniqueness and success. Organized in…

REVIEW: “How to Talk about Videogames” by Ian Bogost

How to Talk about Videogames, by Ian Bogost University Of Minnesota Press, 978-0816699117 Copyright November 2015, Hardcover, 208 Pages An entertaining book of videogame criticism overflowing with creativity. The author’s distinctive voice is unmistakably clear as the reader journeys through the discourse. Bogost eloquently and insightfully related videogames to realms such as history, ideology, gender, philology, race, and…